|
|
"Dan Sherman" wrote:
>
> "Dan Sherman" <N0S### [at] Msher0209@umn.edu> wrote in message
> news:3d40a21c$1@news.povray.org...
> > What is the best way to create a puddle of liquid (i.e. a spilled glass of
> > milk)?
> >
> > I've managed to make a blob out of flat cylinders in the right shape, but
> > it's too bulbous. You can see where the cylinders are placed. I tried
> > adding negetive spheres above it, but that makes too much of a crater.
> >
> > I'd eventually like to make a cascading stream of water (several troughs,
> > like a rain gutter) and I don't think a blob would work very well for
> that.
> >
> > Any thoughts?
> >
> > --
> > dan
> >
> >
>
> Ok, answered my own question. I scaled it in the y axis.
>
> Any ideas people have on the flowing water (not animated) would be great!
Search for "basic particle system" in povray.binaries.scene-files.
I was drunk when I wrote it but it should do the job... j/k
--
Jonathan.
Post a reply to this message
|
|